About meMy Portfolio
Information about me
My journey into game development began back in Class 9, when I first became fascinated by how games are made. That curiosity quickly grew into a passion, and I’ve been exploring and learning about game development ever since. I know it’s not an easy path, as it demands creativity, technical skills, and perseverance, but I’ve always been drawn to challenges, and this field feels like the perfect fit for me. I hold a degree in Electronics and have hands-on experience in my field, which gives me a solid technical foundation. While I continue to learn game development, my goal is to gain real-world experience in the industry and grow as a developer. This isn’t just a career choice for me, it’s something I genuinely love and want to master. I’m confident that with my passion, mindset, and growing skill set, I will become a valuable asset to any game development team. For me, working in this field isn’t a struggle, it’s a privilege.
My Skills
My WorkMy Portfolio
Game Development Projects
Galaxy Shooter
Galaxy Shooter is my first game, developed for both PC and mobile platforms. It's a fast-paced 2D space shooter where players control a spaceship to battle waves of enemy ships, dodge incoming attacks, and collect power-ups. Designed with simple controls and engaging gameplay. Creating Galaxy Shooter helped me learn key aspects of game development, including player movement,player health system, spawn manager, animations, shooting mechanics, enemy AI, UI design, main manu, game music implementation, game score, unity scene managemnt system and cross-platform implementation.
Dungeon Escape
Dungeon Escape is my second game, developed for Android. It’s a 2D mobile adventure game where players navigate through a dungeon, avoiding traps, battling enemies, collecting loot, and unlocking items. The game features a mix of exploration, combat, and simple resource management through a gem-based loot and shop system. Creating Dungeon Escape allowed me to expand on my previous experience by implementing more advanced systems, including: Rewarded ad integration Enemy AI with waypoint-based behavior Player attack and health system Loot and shop mechanics Responsive mobile UI with health bar, gem count, and movement controls Full animation states (idle, walk, attack, death) Unity’s scene management for smooth transitions APK build for Android and mobile testing The game is designed with simple yet engaging mechanics and a user-friendly interface to provide an enjoyable experience on mobile devices.
My EducationMy Portfolio
Bachelors in Electronics
Government College University, Lahore. Session: 2020 - 2024 CGPA: 3.41 Position: 3rd Major Subjects: Math, Physics and ElectronicsFocused on embedded systems, PCB design, and microcontrollers. Completed multiple AI and IoT-based projects.
F.Sc.Pre-Engineering
Government Islamia Civil Lines College, Lahore. Session: 2018 - 2020 Grade: AMajored in Pre-Engineering with a strong focus on Physics and Mathematics.
Matric
Abdali Public School, Abdali Road, Islampura, Lahore Session: 2016 - 2018 Grade: A+Done matriculation with computer sciences and secured a good marks(955/1100) in BISE Lahore Board Exams.
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Let’s Connect
I'm always open to discussing projects or opportunities related to game development. Let’s build something cool!
Sant Nagar, Lahore
Urdu, English, Punjabi